LOD Forge
Generate up to 6 LOD levels per object — non-destructively.
Automatic or manual reduction ratios, triangle-count reports, automatic backups, and batch mode with a progress bar.
Instant download · free updates forever · 30-day refund policy
What it does
Automatic or manual reduction ratios, triangle-count reports, automatic backups, and batch mode with a progress bar.
Up to 6 LOD levels
One click builds the whole _LOD0…_LOD6 chain with automatic or hand-tuned decimation ratios.
Non-destructive by design
LODs use Decimate modifiers and your originals are backed up automatically — nothing is lost.
Triangle-count reports
See tri counts and reduction percentages per level before you export a single mesh.
Batch mode
Queue your whole selection and watch the progress bar — not your mouse hand — do the work.
How it works
Select
Pick the meshes that need LOD chains.
Generate
Auto ratios or your own — up to 6 levels.
Review
Tri-count summary per level, originals backed up.
Part of the Game Asset Pipeline Toolkit
Six add-ons that share one set of conventions — from mirroring to export QA, each tool picks up where the last one left off.
Get all six — Pro Bundle
The four paid tools cost $70 solo. The bundle is $59 (save $11) and every future update is free.
Questions, answered
Which Blender versions?
Blender 4.0 and newer, on Windows, macOS and Linux.
Will engines recognize the LODs?
Naming follows the _LOD0…_LOD6 convention that Unreal's import pipeline (and Asset Lens' validator) expects.
Is it destructive?
No — decimation lives in modifiers and your source meshes are automatically backed up first.
What if it's not for me?
30-day refund policy — email us and you get your money back.
Stop paying the prep tax
$20 one-time · free updates · 30-day refund policy.