UV Maps Forge
Manage UV maps across many objects at once — not one at a time.
Add, rename, reorder and sync UV layers across your entire selection in single clicks.
Instant download · free updates forever · 30-day refund policy
What it does
Add, rename, reorder and sync UV layers across your entire selection in single clicks.
Batch layer management
Add, rename, reorder and delete UV layers on every selected object at once.
Active & render UV in one click
Set which UV map is active and which one renders — across the whole selection, instantly.
Sync a full UV stack
Set up the UV layers once on one object, then push that exact stack to all the rest.
Built for lightmaps
Consistent second-UV-channel setups across forty props stop being an afternoon of clicking.
How it works
Select
Grab every object that needs the same UV setup.
Sync
Copy the UV stack from your reference object.
Verify
Active + render UVs set uniformly, ready to bake.
Part of the Game Asset Pipeline Toolkit
Six add-ons that share one set of conventions — from mirroring to export QA, each tool picks up where the last one left off.
Get all six — Pro Bundle
The four paid tools cost $70 solo. The bundle is $59 (save $11) and every future update is free.
Questions, answered
Which Blender versions?
Blender 4.0 and newer, on Windows, macOS and Linux.
Does it unwrap for me?
No — it manages UV layers (names, order, active/render flags, syncing). Your unwrap workflow stays yours.
What if it's not for me?
30-day refund policy — email us and you get your money back.
Do I get future updates?
Yes, every update is free via your Gumroad library.
Stop paying the prep tax
$15 one-time · free updates · 30-day refund policy.